Chapter 1: Cliff Descent - stats: relative vertical distance achieved, damage taken, time, score: vertical distance achieved minus (damage taken + time taken) (get as far down with the least damage as fast as possible), failure: hasn't left the top area in 20 seconds, 40 seconds time limitGet to the bottom of the cliff the fast way.
Canyonlands-inspired map in Utah. Lots of dust, dirt and rocks cover this mapThe canyons of Utah make for a vehicular paradise. Race on the well maintained asphalt roads, get dusty rallying off-road, or try to climb the canyon rocks.
The canyons of Utah make for a vehicular paradise. Race on the well maintained asphalt roads, get dusty rallying off-road, or try to climb the canyon rocks.