Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
允許自訂方向盤設備對於不同扭力訊號的反應。[br][br]如提升設備對低扭力訊號的反應並降低對高扭力訊號的反應,使設備以非線性力道補償回饋細節等等。[br][br][b]更多詳情請查閱BeamNG Documentation網站上的Steering Wheel Setup主題。[/b][br][br]快速指南:在啟用並套用此選項後,將一曲線檔案置入您遊戲使用者資料夾中的[code]settings/inputmaps/[/code]位址、按下<code>ctrl+L</code>、點擊<code>套用</code>,最後重新打開此選項頁面。位址內的<code>.diff</code>檔案將自動被更新為新的曲線檔案。[br][br]可用檔案:[list][*]wheel.csv(通用格式,每行當中有一對數值<code>force</code>和<code>response</code>;表格首行忽略不計,可輸入任何數值,數值將自動地受到平衡、平滑化)[*]wheel.lut(與《Assetto Corsa》的™》的<code>ff_post_process</code>曲線相容)[*]wheel.log(compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using(與《iRacing™》使用<code>log-2</code>選項的WheelCheck csv 檔案相容)[*]wheel.fcm (與《Project Cars™》使用<code>linear force response</code>option)選項匯出的Force Curve Modifier檔案相容)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
允許自訂方向盤設備對於不同扭力訊號的反應。[br][br]如提升設備對低扭力訊號的反應並降低對高扭力訊號的反應,使設備以非線性力道補償回饋細節等等。[br][br][b]更多詳情請查閱BeamNG Documentation網站上的Steering Wheel Setup主題。[/b][br][br]Quick guide:once this setting is enabled and applied, place a curve file in your快速指南:在啟用並套用此選項後,將一曲線檔案置入您遊戲使用者資料夾中的[code]settings/inputmaps/[/code]directory, press位址、按下<code>ctrl+L</code>, click、點擊<code>Apply套用</code>and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a,最後重新打開此選項頁面。位址內的<code>.diff</code>檔案將自動被更新為新的曲線檔案。[br][br]可用檔案:[list][*]wheel.csv(通用格式,每行當中有一對數值<code>force</code>,和<code>response</code>pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with;表格首行忽略不計,可輸入任何數值,數值將自動地受到平衡、平滑化)[*]wheel.lut(與《Assetto Corsa》的™ <code>ff_post_process</code>curves)曲線相容)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
允許自訂方向盤設備對於不同扭力訊號的反應。[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.如提升設備對低扭力訊號的反應並降低對高扭力訊號的反應,使設備以非線性力道補償回饋細節等等。[br][br][b]更多詳情請查閱BeamNG Documentation網站上的Steering Wheel Setup主題。[/b][br][br]Quick guide::once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
允許自訂方向盤設備對於不同扭力訊號的反應。[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ingored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
設備對於不同扭力訊號對各種扭力要求的反應方式。[br][br]如提升設備對例如,增加對較低扭力訊號的反應並降低對,減少對較高扭力訊號的反應,使設備以非線性力道補償回饋細節等等。[br][br][b]更多詳情請查閱BeamNG Documentation網站上的Steering Wheel Setup主題補償非線性反應等等。[br][br][b]詳細資訊請查看方向盤設定文件頁面。[/b][br][br]快速指南:在啟用開啟並套用此選項設定後,將一曲線檔案置入您遊戲使用者資料夾中的文件放入你的 [code]settings/inputmaps/[/code]位址、目錄,按下 <code>ctrl+L</code>、點擊,按一下<code>「套用」</code>,最然後重新打開此選項頁面。位址內的單。inputmap<code>.diff</code> 檔案將自動被更新為新的曲線檔案數據。[br][br]可用檔案使用的檔案名包括:[list][*]wheel.csv((通用格式,每行當中有一對數值都有一對應的<code>force力量</code>和<code>response</code>;表格首行忽略不計,可輸入任何數值,數值將自動地受到平衡、平滑化)反應</code>值;忽略標題行,可以使用任何數字比例,因為其將自動進行標準化和清理)[*]wheel.lut(與《(相容 Assetto Corsa™》的<code>ff_post_process</code> 曲線相容))。[*]wheel.log(與《(相容 iRacing™》,WheelCheck csv 檔案使用 <code>log-2</code> 選項的WheelCheck csv 檔案相容))。[*]wheel.fcm(與《(相容 Project Cars™》使用<code>linear force response</code>選項匯出的Force Curve Modifier檔案相容)Force Curve Modifier 使用<code>線性力反應</code>選項導出檔案)[/list]