Exit Zen
ui.inputActions.gameplay.nodegrabberStrength.title
English
ui.inputActions.gameplay.recover_vehicle.description
English
ui.inputActions.gameplay.recover_vehicle.title
English
ui.inputActions.gameplay.reset_all_physics.description
English
ui.inputActions.gameplay.reset_all_physics.title
English
ui.inputActions.gameplay.saveHome.description
English
ui.inputActions.gameplay.saveHome.title
English
ui.inputActions.gameplay.start_drag.description
English
ui.inputActions.gameplay.start_drag.title
English
ui.inputActions.gameplay.switch_next_vehicle.description
English
ui.inputActions.gameplay.switch_next_vehicle.title
English
ui.inputActions.gameplay.switch_next_vehicle_multiseat.description
English
ui.inputActions.gameplay.switch_next_vehicle_multiseat.title
English
ui.inputActions.gameplay.switch_previous_vehicle.description
English
ui.inputActions.gameplay.switch_previous_vehicle.title
English
ui.inputActions.gameplay.toggleReplayRecording.description
English
ui.inputActions.gameplay.toggleWalkingMode.description
English
ui.inputActions.gameplay.toggle_minimap.description
English
ui.inputActions.gameplay.toggle_minimap.title
English
ui.inputActions.gameplay.toggle_timeTrialsScreen.description
English