Can be used to reduce vibrations in the steering wheel (high frequency spikes).[br][br]Don't abuse this setting: greater values will make force feedback smoother at the expense of removing progressively more detail. It will also increase latency, which can lead to oscillations (specially when setting a high '{{'ui.controls.ffb.strength'|translate}}', or when the steering wheel is not being held).[br][br]Pick the lowest possible value for more responsiveness.
Can be used to reduce larger vibrations in the steering wheel (lower frequency oscillations).[br][br]Abusing this setting will compromise the amount of detail and responsiveness you can feel through the steering wheel, so tweak with care.[br][br][b]If in doubt, use '{{'ui.controls.ffb.smoothing2automatic'|translate}}' instead.[/b]
How often the physics engine is allowed to send force feedback updates to the steering wheel:[list][*]High values improve detail, but a value too high can severely impact your framerate or increase ffb lag.[*]A value too low (such as 30Hz) won't feel smooth.[*]'{{'ui.controls.ffb.updateRateLimit.automatic'|translate}}' will guess the fastest usable rate, by running a quick analysis each time you use the steering wheel. [b]If in doubt, use this.[/b][/list][i]'{{'ui.controls.ffb.updateRateLimit.automatic'|translate}}' is not perfect: in very rare cases you may need to manually choose an even lower rate to avoid performance issues.[/i][br][br]Note: the real update rate depends on several factors and external limitations; this option merely imposes an upper limit.
Allows to choose between two internal methods of sending the force feedback requests:[list][*]'[i]{{'ui.controls.ffb.updateType.fast'|translate}}[/i]': [b]if in doubt, use this[/b].[*]'[i]{{'ui.controls.ffb.updateType.slow'|translate}}[/i]': this slow alternative can reduce the framerate. It should only be used as a workaround for some rare buggy steering wheels.[/list]If your steering wheel works better when using '[i]{{'ui.controls.ffb.updateType.slow'|translate}}[/i]', please search for firmware and driver updates. If the issue persists, contact our support team.
Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
To improve force feedback, lower your settings to reach at least 60fps, preferably >120fps. Powerful steering wheels can create sudden, dangerous forces. Follow safety practices:<list><li>Check the wheel manufacturer instructions for safety guidelines.</li><li>Never rest your thumbs inside the steering rim.</li></list>
the current force-feedback configuration may be impacting your framerate:<list><li>Configured value: {{finalFrequency}} Hz<li>Recommended: 'Automatic' (current safe estimate: {{safeFrequency}} Hz or less)</list>