Allows to customize how the steering wheel will respond to various torque requests.[br][br]For example, increasing response of lower torques and decreasing response of higher torques, compensating for a non-linear response, etc.[br][br][b]Please check the Steering Wheel Setup documentation page for details.[/b][br][br]Quick guide: once this setting is enabled and applied, place a curve file in your [code]settings/inputmaps/[/code] directory, press <code>ctrl+L</code>, click <code>Apply</code> and reopen this menu. The inputmap <code>.diff</code> file will be automatically updated with the new curve data.[br][br]Accepted filenames:[list][*]wheel.csv (universal format, each line having a <code>force</code>,<code>response</code> pair of values; header lines are ignored, and any numeric scale can be used, as it will be automatically normalized and sanitized)[*]wheel.lut (compatible with Assetto Corsa™<code>ff_post_process</code> curves)[*]wheel.log (compatible with iRacing™ WheelCheck csv files using <code>log-2</code> option)[*]wheel.fcm (compatible with Project Cars™ Force Curve Modifier exported files using <code>linear force response</code> option)[/list]
the current force-feedback configuration may be impacting your framerate:<list><li>Configured value: {{finalFrequency}} Hz<li>Recommended: 'Automatic' (current safe estimate: {{safeFrequency}} Hz or less)</list>
current configuration might heavily impact the framerate. If '{{'ui.controls.ffb.updateType.fast'|translate}}' does not work, or works incorrectly, please consider updating the drivers and firmware of your steering wheel. Use '{{'ui.controls.ffb.updateType.slow'|translate}}' only as a last resort, and only if an improvement can be noticed.
Overheating coolant may vaporize, making a hot engine harder to cool down after long periods of overheating. You can recover the vehicle using [action=recover_vehicle] to reset the coolant level.