ui.options.graphics.GraphicDynReflectionDetailTooltip | ||
The quality of objects in the reflections.
[b][*]GPU:[/b] Moderate[b][*]VRAM:[/b] None[b][*]CPU:[/b] Moderate
English
The quality of objects in the reflections.
[b][*]GPU:[/b] Moderate[b][*]VRAM:[/b] None[b][*]CPU:[/b] Moderate |
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ui.options.graphics.GraphicDynReflectionDistanceTooltip | ||
The maximum distance rendered in the reflections.
[b][*]GPU:[/b] Moderate[b][*]VRAM:[/b] None[b][*]CPU:[/b] Moderate
English
The maximum distance rendered in the reflections.
[b][*]GPU:[/b] Moderate[b][*]VRAM:[/b] None[b][*]CPU:[/b] Moderate |
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ui.controls.lockTypes.tooltip | ||
English
Different vehicles have different lock-to-lock steering wheel angles. For example trucks use large angles, while racecars use small angles.[br][br]This means that your connected steering wheel might turn too little or too much, depending on the particular vehicle you are driving.[br][br]This setting lets you decide how that mismatch is handled:[list][*][b]'{{'ui.controls.lockTypes.2'|translate}}'[/b] *[br]{{'lockType.raceOk'|translate}}[br]{{'lockType.truckOk'|translate}}[br]{{'lockType.syncMeh1'|translate}}[*][b]'{{'ui.controls.lockTypes.3'|translate}}'[/b] *[br]{{'lockType.raceOk'|translate}}[br]{{'lockType.truckOk'|translate}}[br]{{'lockType.syncMeh2'|translate}}[*][b]'{{'ui.controls.lockTypes.1'|translate}}'[/b] *[br]{{'lockType.raceOk'|translate}}[br]{{'lockType.truckBad'|translate}}[br]{{'lockType.syncOk'|translate}}[*][b]'{{'ui.controls.lockTypes.0'|translate}}'[/b][br]{{'lockType.raceBad'|translate}}[br]{{'lockType.truckOk'|translate}}[br]{{'lockType.syncBad'|translate}}[/list]** requires a correct '{{'ui.controls.angle'|translate}}' setting*
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ui.options.graphics.GraphicDynReflectionDetailTooltip | ||
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ui.options.graphics.GraphicDynReflectionDistanceTooltip | ||
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ui.controls.lockTypes.tooltip | ||
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