Chapter 1: Cliff Descent - stats: relative vertical distance achieved, damage taken, time, score: vertical distance achieved minus (damage taken + time taken) (get as far down with the least damage as fast as possible), failure: hasn't left the top area in 20 seconds, 40 seconds time limitGet to the bottom of the cliff the fast way.
Chapter 1: DA difficult drag Rrace - stats: time taken, score: time taken minus damage taken, (be as fast as possible without taking damage), failure: hasn't finished race, Note: need a way of making the AI car try to race and also spontaneously explode (trigger particle, sound and break some specific break groups perhaps)against a powerful yet poorly maintained muscle car.